Project 3 pg 328
Discuss the relationship between a program's content, its interface and its usability. What is the best way to make the content accessible to users without unnecessary complexity? Where are modal interfaces useful? What are their drawbacks? Where are navigation or site maps useful? How might you use "themes" to identify different areas of a program or different approaches to the content's structure?
The manner in which the project material is organized has just as great an impact on the viewer as the content itself. Besides, mapping the structure of a project should be done early in the planning phase. Navigation maps are also known as site maps. It helps to organize the content and the message. Navigation maps will provide a hierarchical table of content and a chart of the logical flow of the interactive interface. Navigation maps are essentially nonlinear.
The user interface of a project is a blend of its graphic elements and its navigation system. The simplest solution for handling varied levels of user expertise is to provide a modal interface. Modal interfaces are not suitable for multimedia projects. The solution is to build a project that can contain plenty of navigation power, which provides access to content and tasks for users at all levels. The interface should be simple and user-friendly.
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